Plug-in items in Scarlet Nexus are the various defense items that the Main Characters and Companions can equip. In Scarlet Nexus, these Plug-ins grant various effects such as increase in defense, power enhancements, boost in health, and many more effects, a character can equip up to three plug-in items. Plug-in items can be found through loot, from dropped enemies, acquired as rewards for compleing Quests, given by NPCs or Companions, crafted, and purchased from shops or merchants. This page covers a list of all the Plug-in items found in the game.

Where do I Buy Items?


Scarlet Nexus features a primary Merchant or Shop where players can buy items, and that is Satori the Archivist. Satori is an NPC who you'll see most of the time in the various Locations of Scarlet Nexus, and you'll see him at various points of a location, specifically at areas before reaching a marked objective. Speaking to Satori allows you to manually save your game and fully replenish your HP as well.

Apart from that, Satori's list of items sold in the shop becomes updated over time as you progress the game. Make sure to always read the Brain Messages sent by Satori and check the shop when you can during Phases of the game and in-between a Standby Phase. - if you also have DLC Add-Ons, you can collect these and add the items to your inventory by checking out Satori's shop.

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System Log


A system log is displayed on the right of the screen when you defeat an enemy. You can see how much EXP and money kin-currency-icon-scarlet-nexus-wiki-guide you earned, as well as any items you received.

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Scarlet Nexus Plug-In

Click the header to sort the table.

Name

Item Effect

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Forcefield: Mk I
Defense 5
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Forcefield: Mk II
Defense 14
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Forcefield: Mk III
Defense 23
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Forcefield: Mk IV
Defense 32
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Forcefield: Mk V
Defense 41
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Health Boost: Mk I
Health 80
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Health Boost: MK II
Health 120
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Health Boost: MK III
Health 170
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Health Boost: Mk IV
Health 210
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Health Boost: Mk IV
Health 260
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Power Enhance: Mk I
Power 12
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Power Enhance: Mk II
Power 16
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Power Enhance: Mk III
Power 20
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Power Enhance: Mk IV
Power 24
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Power Enhance: Mk V
Power 30
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Increased Survival Rate
 *

Health +10%

Defense +10%

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Special Bonus Contract
 *

+5% EXP Gained/ +5% Money Gained

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Fire-Proof Barrier: Generic

Fire Resistance

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Electric-Proof Barrier: Generic

Shock Resistance

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Oil-Proof Coating: Generic

Oil Resistance

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Water-Proof Coating: Generic

Water Resistance

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Confusion Ward: Generic

Confused Resistance

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Enhance Burn

+10% Burn Efficiency

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Enhance Shock

+10% Shock Efficiency

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Enhance Crush

+5% Crush Efficiency

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Brain Drive Accelerate

+5 brain drive gauge charge increase. 

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Evasion Ability Enhance

Perfect Dodge chance increase

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Emergency Invulnerablity Field

Invulnerability

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Health Total Status Up
+5% power, attack, defense.
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Emergency Limit Break
+10% power, attack, defense.
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Body Enhance: Attack
Attack Stability
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Body Enhance: Evade
Dodge Stability
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SAS Recovery Support MK 2
10% bonus to SAS gauge recovery
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SAS Application Assist

Power +5% /1.2x SAS Effect Time




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